![]() ![]() With the tiny ship you start out in, equipping it will always involve tradeoffs: buy better engines, to help you run away from pirates? Or sell all the non-essentials to make room for more cargo? Stock ships tend to be well balanced, but once you start modifiying your ship you'll also have to worry about energy requirements and heat dissipation. The trouble is, you're flying the wimpiest ship in the galaxy right now, so early on your piloting skills will be useful mostly for dodging missiles and running away from combat.įortunately, there are hundreds of different "outfits" - weapons, engines, power generators, cooling systems, and much more - that you can buy to upgrade your ship. In fact, no matter what ship you choose, if you stray into the wrong parts of the galaxy you're sure to run into pirates sooner or later. Of course, if you fancy yourself a hotshot pilot, you might be able to earn income more quickly by starting out in the interceptor and mining asteroids or even hunting pirates. ![]() The more cargo space you have in your fleet, and the higher your combat reputation grows, the more jobs become available to you. But you can often earn a better income by taking on special jobs. No one really understands how the hyperdrive works or how the links were initially created, but they say that the strange aliens who live down at the edge of the Rim have other means of travel that allow them to visit other parts of the galaxy.Ī merchant captain can earn a living by buying cheap food and luxury goods from the poorer parts of the galaxy and trading it for medical supplies or electronics on richer worlds. Human space is a network of two hundred star systems, most of them inhabited, joined by hyperspace links. Of course, you are hoping to save up enough money for a much better ship before long. Depending on which one you choose, you'll start out earning money by transporting passengers, looking for good trade deals, or perhaps mining asteroids or taking jobs escorting freighter convoys. The backwater planet where you grew up only sells three ship models: a shuttle, a cargo barge, and a light interceptor. ![]() Endless Sky is free and open source, the product of a growing community of developers and content creators.Īfter years of working a factory job, you have finally saved up enough money to apply for a pilot's license and make a down payment on your very first starship. Or leave human space behind and hope to find friendly aliens whose culture is more civilized than your own.ĭownloads are available for Windows, Mac OS, and Linux. Use your earnings to buy a better ship or to upgrade the weapons and engines on your current one. Earn money by trading, carrying passengers, or completing missions. I kinda wish Endless Sky allowed you to power creep your ship _way_ more / made it easier to get by without feeling like you _need_ escorts to do stuff.Endless Sky is a 2D space trading and combat game similar to the classic Escape Velocity series. So it was often more efficient to do things yourself (Disclaimer here: I was a filthy Pirate Valkyrie class IV user). Maybe I'm just playing the game wrong, but it seemed like the most OP weapons in EV where all short-range beams that were kinda tricky to get on beefy escorts / that you didn't really need all that much. The game can be kinda carried by its story and atmosphere, but only to a point.Įscape Velocity, I feel, did a better job of making it personal. Just auto-nav somewhere, auto-escort the mission, auto-nav back. Because the threat to me is too big to get personal, and because escorts are just way easier to handle. Then in missions, I order my escorts to do stuff, which I sit back and evade. Somewhat invariably, when playing Endless Sky, I end up in one of the large Hai warships, and just get a massive fleet of them. They are both good games, but I think they're both kind missing the mark, and Endless Sky in particular has a 'philosophy problem' to me: you can't make your ship completely OP / there's too much focus on your fleet. I've also played a fair amount of Endless Sky (steam says 30 hours but I'm sure I have more logged elsewhere), and a fair amount of NAEV as well. For context, I've played a ton of Escape Velocity Nova back in the day, and loved it. ![]()
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